I recently accepted a job offer, so I'm no longer job-hunting.
I'm a 5th year Information Technology and Human-Centered Computing double major at the Rochester Institute of Technology (RIT), where I'll be graduating in May 2019. My dream job would be in an innovation role, where I'd have the opportunity to take a project through many of the phases of development: exploring an idea through research, gathering requirements, ideating, designing, prototyping, testing, and development (or simply communicating with the development team).
A full stack developer with experience in web, mobile, and desktop application development, I can do everything from setting up and accessing data from a database, serving and consuming information via an API, and implementing interactive and responsive user interfaces. I also have some experience with wearable and internet of things technologies and with Amazon's Alexa Voice Service.
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From my classes and my co-ops, I have experience planning and presenting research, conducting interviews and moderated user testing, creating prototypes, and participating in ideation sessions. I'm familiar with many UX research methodologies and look forward to having the opportunity to learn and practice more.
Prototyping • Usability Testing • Design Thinking • InVision • Minitab • SPSS
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I consider myself better at interaction design, diagrams/infographics, and layouts than at effectively applying style elements like colors and fonts (I don't quite have the "eye" for that kind of thing), but I enjoy having the opportunity to think creatively and to explore different design ideas and different ways of conveying a message or evoking a feeling. I'm especially skilled at taking technical/complex concepts and presenting them to a variety of audiences in a way that demystifies or resonates.
Photoshop • Illustrator • Sketch
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The portrait of myself as well as all the animals you see here and many other graphics on the page were created using the drawing tools of Microsoft PowerPoint. This seems an unusual choice of program, but when I was somewhere between the ages of 9 and 12, my sister and I created some elaborate PowerPoint slide shows as a means of entertaining ourselves. These slides featured animated stories using characters that we built using basic shapes and freehand and text that linked between slides. We built entire worlds for these characters -- likely inspired in part by Webkinz and Tamagotchi.
It turns out that I retained some of my drawing skills and sharpened them further when I created fish illustrations for a client programming class project (see projects page). Now the drawings are almost entirely freehand and based off of images (rather than my imagination). I do know how to use Adobe Illustrator fairly well but PowerPoint is what I have on my computer and I can generally achieve the look I want using it.